A semantic, transactional, replayable MCP control plane that lets autonomous AI agents operate Dwarf Fortress as a long-lived civilization. Safe-Rust phase-0B scaffold: MVCC world state, witnessed sem
A semantic, transactional, replayable control plane that lets autonomous agents operate Dwarf Fortress as a long-lived civilization rather than click through it as a brittle user.
Status: owned MCP transport laboratory on the deep architecture lock (Phase 0C). The MCP plane is the owned fastmcprust sibling — modern-only MCP 2026-07-28, pinned to an exact upstream revision and dogfooded upstream — exposing the frozen 11-tool fortress. waist over stdio against the deterministic laboratory. The substrate commitments stand: multi-version world state, witnessed semantic transactions, canonical graph decisions, root-last immutable publication, ATP-backed state/evidence movement, a closed dependency universe, and local-only qualification. There is still no live DFHack adapter. See IMPLEMENTATIONSTATUS.md before interpreting any target-state prose as implemented behavior.
The originating observation was simple: Dwarf Fortress is almost the ideal environment for long-horizon agents, yet there was no efficient MCP server through which Codex, Claude Code, or similar systems could control the game while monitoring state and progress. A naive answer would expose dozens of DFHack commands and screenshots as MCP tools. That would work just well enough to become dangerous: observations would be expensive and incomplete, commands would acknowledge dispatch rather than prove success, retries could duplicate effects, version drift would silently corrupt assumptions, and no one could reconstruct why the fortress ended up in its present state.
From the project README.
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