Beet Code — a native, Apple Silicon-only macOS coding agent: MLX local models, BYOK remote engines, encrypted sessions, hooks, MCP, and an OpenAI-compatible local API server.
View on GitHub ↗A lightweight, native, Apple Silicon-only macOS coding agent. Beet Code runs MLX models in-process through Metal, downloads them directly from Hugging Face with pause/resume, and gives a local coding agent safe, reviewable tools.
Explore the promo page · Download the latest release
Beet Code keeps your project, model, chats, browser, and iOS Simulator in one simple Mac app.
The GitHub Pages site has the full preview gallery, light/dark mode, and app details.
Install: download the ZIP, extract it, and move Beet Code.app to Applications (or Desktop). Apple Silicon + macOS 15+.
Gatekeeper will warn — this build is Apple Development–signed, not notarized (Developer ID certs are revoked). Right-click → Open, or xattr -dr com.apple.quarantine "/path/to/Beet Code.app".
Phase 1 deliberately focuses on one polished path: MLX + MLX-quantized safetensors + core coding tools. GGUF/llama.cpp has since shipped (v0.2+, see the GGUF entries in the model catalog).
Implemented and verified by the test suite (xcodebuild … test, 120+ tests, no model weights or Metal needed):
- Workspace confinement: canonical realpath containment (symlink-safe, /private/var-consistent), per-operation intent, resolved-path reuse, bounded reads, excluded-descendant skipping. - Shell policy: exact safe-command auto-approval (operators, substitution, redirection, backgrounding, and outside paths always ask); sanitized environment without Git override variables; process-group kill on timeout/cancel; typed command results. - Checkpoints: sanitized git environment, foreign-tree rejection, tree retention under
From the project README.
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