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mvizensk/vita-agent-bridge

See and control a PS Vita over the network: screen capture, input injection, read-only file access, and an MCP server so AI agents can drive the console.

⭐ 3 stars
⑂ 0 forks
C
momentum ▲ 5.0
created 2026-09-20
on radar since 2026-09-25
View on GitHub ↗

About vita-agent-bridge

See and control a PS Vita over the network, and let an AI agent do it.

A kernel plugin plus a TCP service that lives inside SceShell. It captures the screen, injects buttons and touch, launches apps, reads files and can cold-reset the console, and manages files on the card. A CLI drives it from a terminal; an MCP server hands the same abilities to any agent that speaks MCP (Claude Desktop, Claude Code, and others).

That loop is the whole point. With screenshots in the loop an agent can work the console on its own: install homebrew, walk a menu, verify your app booted, dig a log off the card.

vitacompanion already gives you FTP, app launching and input injection, and it is excellent. This adds the parts it does not have:

vitacompanion vita-agent-bridge --------- Buttons / analog / touch yes yes Screen capture no yes, both planes, full or half res Survives a game launching background app, gets evicted lives in SceShell Recover a wedged shell – reboot from inside the shell Files while a game runs FTP dies with the app read, write, copy, move, delete, hash over the same socket Checked transfers – every upload SHA-256 verified on the console Downloads on the console – fetch a URL straight to the card Free space, battery – df, battery Agent integration – MCP server included

If you only need to push files and launch things, use vitacompanion. If you want something to watch the screen and react, that is this.

From the project README.

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