Local MCP bridge that lets an AI assistant help build tabletop battle maps from assets you already own.
View on GitHub ↗An AI collaborator for your Dungeondraft maps: a local bridge that lets Codex or Claude Code build, inspect, and refine the map you have open, using assets you already own.
This is a local automation layer for your own Dungeondraft map-making session. It does not generate original assets or art for you; it just drives what you already own in Dungeondraft.
Please support the people behind the work:
1. Buy and support Dungeondraft (required to use this project as intended). 2. Support artists and the community directly by purchasing asset packs you use, commissioning map pieces, and helping creators thrive.
This MCP can only drive features in your local Dungeondraft installation. It is meant to support creators, especially when you're getting started, short on time, or want an assistant for tedious setup tasks. It can help you move faster, but it can never replace human creativity, taste, and mapmaking judgment.
Bring an AI collaborator into your Dungeondraft map.
Describe the scene you want; it can explore the assets you already own, lay out rooms and terrain, place details, and look at screenshots of the map it made before refining the result. You stay in control of the brief, the style, and the final call.
battlemap-mcp is a local bridge between your MCP client and the open Dungeondraft map. It offers tools for building, inspecting, and reviewing maps—without requiring a hosted bridge service.
From the project README.
Add the radar badge to your README — it shows your project was picked up by MCP Radar and links to this page:
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