Control a running Godot 4.7 editor and game directly from the terminal. Includes a Go CLI, editor addon, 312 commands, and an MCP server with dynamically generated tool schemas.
lxsolutions/studio-foundationAI-native, open-source game-dev toolkit: official Godot 4.7.1 + a checksum-locked WebGPU browser backend that renders 3D in-browser (verified on real GPU hardware), with MCP servers and agent workflow
Smalldy/godot-bridgeDSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
masteryee-labs/Open-Godot-MCPOpen-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.