A powerful, project-aware Model Context Protocol (MCP) server for GameMaker Studio with 190 tools, GML static analysis, refactoring, and automated builds.
Smalldy/godot-bridgeDSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
Nether403/SpriteGameGenAI Sprite & Game Asset Tool with its own local MCP server and Agent skills
masteryee-labs/Open-Godot-MCPOpen-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.
qfoldit/UNITY-TOOLBELT102 composite editor-automation tools for Unity, exposed to AI agents through Unity's own official MCP bridge.
limoaCatherine/game-studio-harnessDeployable Cursor game-studio harness: rules, skills, crafts, and MCP wiring. 可部署的游戏工作室 Harness:规则、技能、工艺与 MCP 接线。不含工作室数据、密钥或 DCC 程序。
FFZackFair92/unreal-engine-mcpDrive Unreal Engine 5 from an AI agent — MCP server over the Remote Control API and in-editor Python. No C++ plugin to compile.