Control a running Godot 4.7 editor and game directly from the terminal. Includes a Go CLI, editor addon, 312 commands, and an MCP server with dynamically generated tool schemas.
thrixel/goal-to-gameBuild beautiful games with high-quality 3D assets using Thrixel and Claude Code.
lxsolutions/studio-foundationAI-native, open-source game-dev toolkit: official Godot 4.7.1 + a checksum-locked WebGPU browser backend that renders 3D in-browser (verified on real GPU hardware), with MCP servers and agent workflow
Vangardo/unity-mcp-efficientToken-efficient facade and Codex skill for MCP for Unity: 96% smaller measured tool-schema surface, compact results, batching, and recovery.
limoaCatherine/game-studio-harnessDeployable Cursor game-studio harness: rules, skills, crafts, and MCP wiring. 可部署的游戏工作室 Harness:规则、技能、工艺与 MCP 接线。不含工作室数据、密钥或 DCC 程序。
FFZackFair92/unreal-engine-mcpDrive Unreal Engine 5 from an AI agent — MCP server over the Remote Control API and in-editor Python. No C++ plugin to compile.
fobiat/sbox-skillTeach any coding agent the real s&box API: 17 source-verified reference files plus an 18-tool editor MCP toolset. Stops agents writing Unity code into Source 2 projects.
RevStudio/Rev2DLive2D/Spine-style 2D rigging & animation, built for AI agents. A rig is one JSON file; a deterministic headless renderer, a CLI and an MCP server (16 tools) let an agent author, render, measure and f